Multilayer PCB Card Reverse Engineering

Multilayer PCB Card Reverse Engineering is much more complicate than double side PCB card cloning since the acquirement of inner layer circuitry diagram is not easy to obtain;

Multilayer PCB Card Reverse Engineering is much more complicate than double side PCB board cloning since the acquirement of inner layer circuitry diagram is not easy to obtain
Multilayer PCB Card Reverse Engineering is much more complicate than double side PCB board cloning since the acquirement of inner layer circuitry diagram is not easy to obtain

The Settings menu controls several operating configuration parameters. The ‘edit layer groups’ entry brings up a dialog that allows you to change the way layers are grouped.

The ‘all-direction lines’ entry controls the clipping of lines to 45- degree angles. You can also control whether moving individual objects causes the attached lines to “rubber band” with the move or not from the Settings menu.

Multilayer printed circuit card cloning entry controls whether the starting clip angle for the two-line mode alternates every other line. You can also control whether element names must be unique from the Settings menu. When unique element names are enforced, copying a new element will automatically create a unique ‘layout-name’ name for it provided that the name originally ended with a digit (e.g. U7 or R6).

The Settings menu allows you to control whether the cross hair will snap to pins and pads even when they are off-grid. Finally you can control whether new lines and arcs touch or clear intersecting polygons from this menu.

This menu covers most of the operations that work with selected objects. You may either (un)select all visible objects on a layout or only the ones which have been found by the last connection scan by Multilayer printed circuit board cloning. You can delete all selected objects from this menu. Other entries in the Select menu change the sizes of selected objects. Note that a select action only affects those objects that are selected and have their visibility turned on in the Layer Control panel.

The Select menu also provides a means for selecting objects by name using unix From the Buffer menu you may select one out of five buffers to use, rotate or clear its contents or save the buffer contents to a file. You can also use the ‘break buffer element to pieces’ entry to de-compose an element into pieces for editing.


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